Economy
- High-spend roll bonuses now scale from the actual average price paid per Unicorn.
Rolls
- Improved rolls for high spenders:
- Rare-or-better: 7% → maximum 10%.
- Epic-or-better: 2.50% → maximum 3.50%.
- Legendary: 0.50% → maximum 0.75%.
- Uncommon-or-better: 22% → maximum 25%.
- Maximum Unicorn call price remains 100,000 $UNICORN.
- Removed the unintended roll advantage from calling multiple Unicorns in one transaction.
Mortality
- Added death resistance based on rarity:
- Common: 0%
- Uncommon: 8%
- Rare: 18%
- Epic: 30%
- Legendary: 45%
- Newborn Unicorns now take 75% less death risk for their first 30 minutes.
- Newborn death resistance now decreases from 75% to 0% between 30 and 120 minutes old.
- Unicorns called after a raid begins are no longer eligible to die in that raid.
- Protected Unicorns now reduce the event's effective casualty budget instead of transferring additional deaths to older Unicorns.
- Grand Shadowfall casualty selection now uses canonical rarity and age protection.
Visualizer
- Fixed owned Unicorns jumping to new positions during live world syncs.
- Large connected stables now respect the device visualizer limit.
- Stable ownership, contribution records, and casualty records are unaffected by visualizer limits.