FIREFALLEN FRANKENGeneral
- Season duration: 72-hour emergency ceiling → seeded 24–36-hour target with a 48-hour backstop.
- Opening population now locks the season target.
- Added shared state for season progress, raids, rare spawns, doctrine, population, and casualties.
- Added all-time $UNICORN burn totals and percentage burned to the world footer.
Directives
- Worker controls: Passive, Normal, Aggressive → Balanced, Gather, Ritual, Guard, Explore.
- Added wallet-signed directive totals to shared doctrine selection.
- Directives guide worker priorities; traits, danger, weather, and resource availability can override them.
- Publishing directives costs 0 $UNICORN.
Shadowcorns
FIREFALLEN FRANKEN
SLIMEMEME DELETER
SOULSPICE MISER
VOLTTOOTH CRUNCHER
NEBULANECROMANCER- Added Fire, Slime, Soul, Volt, and Nebula Shadowcorn commanders.
- Added Common, Rare, and Mythic Shadowcorn tiers.
- Added Shadowcorn incursions, assaults, and cataclysms.
- Wraith-only raid death risk: 0%.
- Base casualty exposure: Incursion 0.50% · Assault 3% · Cataclysm 5%.
- Normal-season casualty cap: 2%–15% based on opening population.
- Calamity-season casualty cap: 20%.
- Raid schedule: first window at 90 minutes, then every 150–240 minutes for 12 minutes.
World
- Construction tree: 4 stages and 3 paths → 6 tiers and 6 route variants.
- Rare spawns: Void Lotus → Void Lotus, Prism Dew, Starfall, and Moon Egg.
- Rare-spawn schedule: first window at 35 minutes, then every 55–105 minutes for 8 minutes.
- Raid and rare-spawn outcomes are now shared across all clients.
- Added a permanent casualty ledger keyed by wallet and worker ordinal.
Economy
- Unicorn call pricing remains unchanged.
- Call distribution remains 95% jackpot · 5% burned.
- Added 3,000,000 $UNICORN in separately tracked opening jackpot funding.
- Season 3 casualties lose their current-season reward share; prior cumulative rewards remain claimable.